Embossed Lute

Instrument

Item Details

Utility 46
Bonus Level 26
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Empathy 15
Music 4
ToA
ToA Overcap - Empathy 4

Raw Item JSON

{
  "sell_value" : 19642,
  "bonus_level" : 26,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Sentry Coldor" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 2970,
  "utility" : 46.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Music: 4 pts\n- Hits: 32 pts\n- Empathy: 15 pts\n \nBonus to Empathy attribute bonus cap: 4\n \n \nBonus Level: 26\n",
  "salvage_amount" : 33,
  "artifact" : false,
  "material" : 38,
  "name" : "Embossed Lute",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 41633,
  "category" : 4,
  "bonuses" : [ {
    "id" : 109,
    "type" : 2,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "id" : 6,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 6,
    "type" : 28,
    "value" : 4
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?