Wolf-Headed Hammer

Weapon Hammer Two Handed

Item Details

Utility 8
Bonus Level 2
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 12.6
Speed 4.8
Base Quality 89%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Quickness 3
Heat Resist -2%
Hammer 2

Raw Item JSON

{
  "sell_value" : 18325,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 12.6,
    "base_quality" : 89,
    "two_handed" : 1,
    "skill_used" : 16,
    "clamped_dps" : 12.6,
    "speed" : 4.8
  },
  "bonus_level" : 2,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "werewolf shaman", "wolfaur shaman", "werewolf commander", "werewolf brute", "shadowy werewolf", "werewolf captain", "Captain Gruff" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 575,
  "utility" : 8.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Hammer: 2 pts\n- Quickness: 3 pts\n- Heat: -2%\n \n \nDamage Modifiers:\n- 12.6 Base DPS\n- 4.8 Weapon Speed\n- 89% Quality / 82% Condition\n- Damage Type: Crush\n \n- Effective Damage: 9.2 DPS\n \n \nBonus Level: 2\n",
  "salvage_amount" : 26,
  "artifact" : false,
  "material" : 10,
  "name" : "Wolf-Headed Hammer",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 4242,
  "category" : 1,
  "bonuses" : [ {
    "id" : 16,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 10,
    "type" : 5,
    "value" : -2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?