Belt of the Forest-Stalker

Jewelry Belt

Item Details

Utility 80
Bonus Level 39
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Stealth 4
Celtic Dual 4
All Archery 4
ToA
ToA Overcap - Dexterity 5

Primary Ability

Direct Damage Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 39,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Possessive Spirit" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 80.0,
  "delve_text" : " \nMagical Bonuses:\n- ALL archery skills: 4 pts\n- Stealth: 4 pts\n- Celtic Dual: 4 pts\n- Hits: 40 pts\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 5\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 1500\nCasting time:      4.0 sec\nDamage: Energy\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 39\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3728,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Belt of the Forest-Stalker",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 42639,
  "category" : 5,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 19,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 110,
    "type" : 2,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?