Leviathan Heart

Jewelry Jewel

Item Details

Utility 70.67
Bonus Level 38
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 24
Constitution 22
Spirit Resist 8%
Energy Resist 8%
ToA
Toa Debuff Bonus 3%
ToA Overcap - Constitution 6

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Leviathan" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 595,
  "utility" : 70.66666666666666,
  "delve_text" : " \nMagical Bonuses:\n- Constitution: 22 pts\n- Spirit: 8%\n- Energy: 8%\n- Hits: 24 pts\n \nLevel Requirement: 50 Level\n \nBonus to Constitution attribute bonus cap: 6\nBonus to stat debuff spell effectiveness: 3%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nStr/Con bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 38\n",
  "slot" : 4,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 10461,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Leviathan Heart",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 42652,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 2,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 8
  }, {
    "type" : 4,
    "value" : 24
  }, {
    "type" : 15,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?