Belt of Spirits

Jewelry Belt

Item Details

Utility 32.67
Bonus Level 18
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 32
Usable By
All Classes

Magical Bonuses

Basic
Strength 13
Hit Points 32
Acuity 12
ToA
Toa Power Pool 4%

Primary Ability

Armor Factor Buff Level 32
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 11294,
  "requirements" : {
    "level_required" : 32
  },
  "bonus_level" : 18,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Snaggletooth" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 32.666666666666664,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 12 pts\n- Strength: 13 pts\n- Power: 4 % of power pool.\n- Hits: 32 pts\n \nLevel Requirement: 32 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 45\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 18\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10168,
    "magic_type" : 6,
    "power_level" : 32,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Belt of Spirits",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 43143,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 13
  }, {
    "type" : 34,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 32
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?