General's Guard

Shield Medium Shield

Item Details

Utility 29
Bonus Level 18
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 13.2
Speed 2.6

Restrictions

Level Required 35
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 9
Body Resist 4%
Shield 3
Catacombs
Block (PvE) 3

Primary Ability

Direct Damage Level 35
Reactive Proc


Raw Item JSON

{
  "sell_value" : 15300,
  "requirements" : {
    "level_required" : 35
  },
  "type_data" : {
    "dps" : 13.2,
    "shield_size" : 2,
    "speed" : 2.6,
    "clamped_dps" : 13.2
  },
  "bonus_level" : 18,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Spirit of General Gar" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 1097,
  "utility" : 29.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Shield: 3 pts\n- Dexterity: 9 pts\n- Body: 4%\n- Block: 3% (PvE Only)\n \nLevel Requirement: 35 Level\n \n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 68\nTarget: Targeted\nRange: 1500\nCasting time:      3.0 sec\nDamage: Spirit\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 13.2 Base DPS\n- 2.6 Shield Speed\n \n \nBonus Level: 18\n",
  "abilities" : [ {
    "spell" : 3718,
    "magic_type" : 2,
    "power_level" : 35,
    "position" : 1
  } ],
  "salvage_amount" : 12,
  "artifact" : false,
  "material" : 10,
  "name" : "General's Guard",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 43625,
  "category" : 3,
  "bonuses" : [ {
    "id" : 43,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 4
  }, {
    "type" : 52,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?