Grimnar's Chainlink Sash

Jewelry Belt

Item Details

Utility 31
Bonus Level 21
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 41
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 28
Constitution 12
Piety 12
ToA
Toa Power Pool 4%
Catacombs
Death Experience Loss Reduction 14

Primary Ability

Health Regen Level 41
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 21950,
  "requirements" : {
    "level_required" : 41
  },
  "bonus_level" : 21,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Grimnar" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 31.0,
  "delve_text" : " \nMagical Bonuses:\n- Piety: 12 pts\n- Constitution: 12 pts\n- Power: 4 % of power pool.\n- Hits: 28 pts\n- Death Experience Loss Reduction: 14%\n \nLevel Requirement: 41 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 40\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 21\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 3785,
    "magic_type" : 6,
    "power_level" : 41,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Grimnar's Chainlink Sash",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 43634,
  "category" : 5,
  "bonuses" : [ {
    "id" : 5,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 12
  }, {
    "type" : 34,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 28
  }, {
    "type" : 44,
    "value" : 14
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?