Spore Cloud Ring

Jewelry Ring

Item Details

Utility 54
Bonus Level 29
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Parry 3
Body Resist 4%
Shield 3
ToA
Toa Hit Points Cap 32
Catacombs
Reactionary Style Damage Bonus (PvE) 4

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 29,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Orunos" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 54.0,
  "delve_text" : " \nMagical Bonuses:\n- Parry: 3 pts\n- Shield: 3 pts\n- Hits: 32 pts\n- Body: 4%\n- Reactionary Style Damage Bonus: 4% (PvE Only)\n \nLevel Requirement: 50 Level\n \nBonus to hit points bonus cap: 32\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 29\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Spore Cloud Ring",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 43669,
  "category" : 5,
  "bonuses" : [ {
    "id" : 8,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 43,
    "type" : 2,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "type" : 29,
    "value" : 32
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 4
  }, {
    "type" : 54,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?