Spore Cloud Bracelet

Jewelry Bracer

Item Details

Utility 44
Bonus Level 29
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Body Resist 4%
ToA
Toa Power Pool 5%
Toa Power Pool Cap 5
Toa Hit Points Cap 32
Catacombs
Defensive Bonus (PvE) 4

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 29,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Orunos" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 619,
  "utility" : 44.0,
  "delve_text" : " \nMagical Bonuses:\n- Power: 5 % of power pool.\n- Hits: 32 pts\n- Body: 4%\n- Defensive Bonus: 4% (PvE Only)\n \nLevel Requirement: 50 Level\n \nBonus to power bonus cap: 5 (works with both power and power % items)\nBonus to hit points bonus cap: 32\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nDex/Qui bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 29\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3857,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Spore Cloud Bracelet",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 43670,
  "category" : 5,
  "bonuses" : [ {
    "type" : 34,
    "value" : 5
  }, {
    "type" : 30,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "type" : 29,
    "value" : 32
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 4
  }, {
    "type" : 49,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?