Spore Cloud Necklace

Jewelry Necklace

Item Details

Utility 47
Bonus Level 25
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Acuity 12
Mending 3
ToA
Toa Hit Points Cap 32
ToA Overcap - Acuity 4
Catacombs
Death Experience Loss Reduction 4

Primary Ability

Armor Factor Buff Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 25,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Orunos" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 47.0,
  "delve_text" : " \nMagical Bonuses:\n- Mending: 3 pts\n- Acuity: 12 pts\n- Hits: 32 pts\n- Death Experience Loss Reduction: 4%\n \nLevel Requirement: 50 Level\n \nBonus to acuity attribute bonus cap: 4\nBonus to hit points bonus cap: 32\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 25\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3851,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Spore Cloud Necklace",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 43672,
  "category" : 5,
  "bonuses" : [ {
    "id" : 29,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "type" : 29,
    "value" : 32
  }, {
    "type" : 44,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?