Subterrestrial Belt

Jewelry Belt

Item Details

Utility 44
Bonus Level 24
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Dexterity 15
Constitution 15
ToA
ToA Overcap - Dexterity 4
ToA Overcap - Constitution 4
Catacombs
Death Experience Loss Reduction 4

Primary Ability

Armor Factor Buff Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 24,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Oppsvulmet" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 44.0,
  "delve_text" : " \nMagical Bonuses:\n- Constitution: 15 pts\n- Dexterity: 15 pts\n- Hits: 32 pts\n- Death Experience Loss Reduction: 4%\n \nLevel Requirement: 50 Level\n \nBonus to Constitution attribute bonus cap: 4\nBonus to Dexterity attribute bonus cap: 4\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 24\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3851,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Subterrestrial Belt",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 43681,
  "category" : 5,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "type" : 44,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?