Grim Gargoyle Choker

Jewelry Necklace

Item Details

Utility 40
Bonus Level 24
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 47
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 12
Constitution 12
Acuity 12
Matter Resist 4%
Spirit Resist 4%
Catacombs
Negative Effect Duration Reduction (PvE) 4

Primary Ability

Health Regen Level 47
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 31490,
  "requirements" : {
    "level_required" : 47
  },
  "bonus_level" : 24,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Golnar" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 40.0,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 12 pts\n- Dexterity: 12 pts\n- Constitution: 12 pts\n- Matter: 4%\n- Spirit: 4%\n- Negative effect duration reduction: 4% (PvE Only)\n \nLevel Requirement: 47 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 40\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 24\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3785,
    "magic_type" : 6,
    "power_level" : 47,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Grim Gargoyle Choker",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 43722,
  "category" : 5,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 4
  }, {
    "type" : 46,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?