Snaekol's Pendant

Jewelry Necklace

Item Details

Utility 26
Bonus Level 21
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 45
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 3%
Acuity 15
ToA
ToA Overcap - Acuity 5
Catacombs
Negative Effect Duration Reduction (PvE) 5

Primary Ability

Health Regen Level 45
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 27921,
  "requirements" : {
    "level_required" : 45
  },
  "bonus_level" : 21,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Snaekol" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 26.0,
  "delve_text" : " \nMagical Bonuses:\n- Crush: 3%\n- Acuity: 15 pts\n- Negative effect duration reduction: 5% (PvE Only)\n \nLevel Requirement: 45 Level\n \nBonus to acuity attribute bonus cap: 5\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 40\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 21\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3785,
    "magic_type" : 6,
    "power_level" : 45,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Snaekol's Pendant",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 43768,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 5,
    "value" : 3
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 46,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?