Exemplar's Staff

Weapon Staff Two Handed

Item Details

Utility 8
Bonus Level 13
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 1.8
Speed 5.2
Base Quality 95%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 6
ToA
ToA Overcap - Dexterity 2
Catacombs
To Hit Bonus (PvE) 2
Style Cost Reduction (PvE) 2

Raw Item JSON

{
  "sell_value" : 27,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 1.8,
    "base_quality" : 95,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 1.8,
    "speed" : 5.2
  },
  "bonus_level" : 13,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Priest Auleth" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 19,
  "utility" : 8.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- To-hit bonus: 2% (PvE Only)\n- Style Cost Reduction: 2 pts (PvE Only)\n- Dexterity: 6 pts\n \nBonus to Dexterity attribute bonus cap: 2\n \nDamage Modifiers:\n- 1.8 Base DPS\n- 5.2 Weapon Speed\n- 95% Quality / 100% Condition\n- Damage Type: Crush\n \n- Effective Damage: 1.7 DPS\n \n \nBonus Level: 13\n",
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 3,
  "name" : "Exemplar's Staff",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 43858,
  "category" : 1,
  "bonuses" : [ {
    "type" : 48,
    "value" : 2
  }, {
    "type" : 47,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?