Spirit Guard Girdle

Jewelry Belt

Item Details

Utility 28
Bonus Level 21
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 35
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Constitution 15
Thrust Resist 1%
ToA
ToA Overcap - Constitution 3
Catacombs
Death Experience Loss Reduction 20

Primary Ability

Armor Factor Buff Level 35
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 7,
  "requirements" : {
    "level_required" : 35
  },
  "bonus_level" : 21,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Grand Summoner of the Blackmane" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 28.0,
  "delve_text" : " \nMagical Bonuses:\n- Death Experience Loss Reduction: 20%\n- Constitution: 15 pts\n- Hits: 40 pts\n- Thrust: 1%\n \nLevel Requirement: 35 Level\n \nBonus to Constitution attribute bonus cap: 3\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 45\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 21\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10168,
    "magic_type" : 6,
    "power_level" : 35,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 2,
  "name" : "Spirit Guard Girdle",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 43934,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 44,
    "value" : 20
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 1
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?