Great Bow of Abundance

Weapon Composite Bow Two Handed

Item Details

Utility 69.67
Bonus Level 25
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 4.5
Base Quality 99%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 22
Body Resist 5%
Spirit Resist 5%
ToA
Arcane Siphon 5%
ToA Overcap - Dexterity 5

Primary Ability

Lifedrain Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 35,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 99,
    "range" : 1600,
    "two_handed" : 1,
    "skill_used" : 78,
    "clamped_dps" : 3.0,
    "speed" : 4.5
  },
  "bonus_level" : 25,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Jomandur" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 570,
  "utility" : 69.66666666666666,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Dexterity: 22 pts\n- Spirit: 5%\n- Body: 5%\n \nLevel Requirement: 49 Level\n \nArcane Siphon: 5% chance to cast a spell or fire a bow without expending energy.\nBonus to Dexterity attribute bonus cap: 5\n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 65\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Cold\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 4.5 Weapon Speed\n- 99% Quality / 100% Condition\n- Damage Type: Thrust\n- Base Range: 1600\n \n- Effective Damage: 3.0 DPS\n \n \nBonus Level: 25\n",
  "abilities" : [ {
    "spell" : 3833,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 3,
  "name" : "Great Bow of Abundance",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 44053,
  "category" : 1,
  "bonuses" : [ {
    "id" : 1,
    "type" : 35,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?