Soul Glimmer

Weapon Piercing

Item Details

Utility 92.33
Bonus Level 45
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 4.2
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 22
Dexterity 22
Matter Resist 7%
Body Resist 7%
All Melee 3
ToA
ToA Overcap - Strength 5
ToA Overcap - Dexterity 5

Primary Ability

Direct Damage Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 103,
    "clamped_dps" : 16.5,
    "speed" : 4.2
  },
  "bonus_level" : 45,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Hibernia Dragon Loot Origins - Kill Me" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 3898,
  "utility" : 92.33333333333333,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Dexterity: 22 pts\n- Strength: 22 pts\n- Matter: 7%\n- Body: 7%\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 5\nBonus to Strength attribute bonus cap: 5\n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 1500\nCasting time:      3.0 sec\nDamage: Spirit\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.2 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 11.6 DPS\n \n \nBonus Level: 45\n",
  "abilities" : [ {
    "spell" : 12996,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 67,
  "name" : "Soul Glimmer",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 46664,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?