Marksman Jewel

Jewelry Jewel

Item Details

Utility 74
Bonus Level 27
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
Ranger

Magical Bonuses

Basic
Hit Points 24
Dexterity 15
Constitution 18
Celtic Dual 3
ToA
Toa Melee Damage 5%
ToA Overcap - Constitution 3

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 50 ]
  },
  "bonus_level" : 27,
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 115,
  "utility" : 74.0,
  "delve_text" : " \nUsable By: \n- Ranger\n \nMagical Bonuses:\n- Celtic Dual: 3 pts\n- Constitution: 18 pts\n- Dexterity: 15 pts\n- Hits: 24 pts\n \nBonus to Constitution attribute bonus cap: 3\nBonus to melee damage: 5%\n \nCannot be sold to merchants.\n \nBonus Level: 27\n",
  "slot" : 4,
  "artifact" : false,
  "material" : 0,
  "name" : "Marksman Jewel",
  "usable_by" : [ 50 ],
  "realm" : 0,
  "id" : 46730,
  "category" : 5,
  "bonuses" : [ {
    "id" : 110,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 24
  }, {
    "type" : 8,
    "value" : 5,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?