Master Huntsman Cloak

Jewelry Cloak

Item Details

Utility 84.67
Bonus Level 32
Dyeable Yes
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
Hunter

Magical Bonuses

Basic
Strength 15
Constitution 13
Quickness 15
Stealth 3
ToA
ToA Overcap - Strength 4
Toa Cast Speed 5%
ToA Overcap - Quickness 4

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 25 ]
  },
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Visindakona Siv" ]
    }
  },
  "bonus_level" : 32,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true,
    "no_sell" : true
  },
  "icon" : 443,
  "utility" : 84.66666666666666,
  "delve_text" : " \nUsable By: \n- Hunter\n \nMagical Bonuses:\n- Stealth: 3 pts\n- Strength: 15 pts\n- Constitution: 13 pts\n- Quickness: 15 pts\n \nBonus to Strength attribute bonus cap: 4\nBonus to Quickness attribute bonus cap: 4\nBonus to casting speed: 5%\n \nCannot be sold to merchants.\n \nBonus Level: 32\n",
  "slot" : 6,
  "artifact" : false,
  "material" : 0,
  "name" : "Master Huntsman Cloak",
  "usable_by" : [ 25 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 46852,
  "category" : 5,
  "bonuses" : [ {
    "id" : 19,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 13
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 21,
    "value" : 5,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?