Hand of Dawn Jewel

Jewelry Jewel

Item Details

Utility 59
Bonus Level 27
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
Healer

Magical Bonuses

Basic
Hit Points 24
Dexterity 18
Piety 15
All Casting 3
ToA
Toa Buff Bonus 5%
ToA Overcap - Dexterity 3

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 26 ]
  },
  "bonus_level" : 27,
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 115,
  "utility" : 59.0,
  "delve_text" : " \nUsable By: \n- Healer\n \nMagical Bonuses:\n- ALL magic skills: 3 pts\n- Dexterity: 18 pts\n- Piety: 15 pts\n- Hits: 24 pts\n \nBonus to Dexterity attribute bonus cap: 3\nBonus to stat enhancement spell effectiveness: 5%\n \nCannot be sold to merchants.\n \nBonus Level: 27\n",
  "slot" : 4,
  "artifact" : false,
  "material" : 0,
  "name" : "Hand of Dawn Jewel",
  "usable_by" : [ 26 ],
  "realm" : 0,
  "id" : 46907,
  "category" : 5,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 5,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 24
  }, {
    "type" : 14,
    "value" : 5,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?