Tribal Warrior Cloak

Jewelry Cloak

Item Details

Utility 84.67
Bonus Level 32
Dyeable Yes
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
Savage

Magical Bonuses

Basic
Strength 13
Dexterity 15
Quickness 15
Parry 3
ToA
Toa Melee Speed 5%
ToA Overcap - Dexterity 4
ToA Overcap - Quickness 4

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 32 ]
  },
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Visindakona Siv" ]
    }
  },
  "bonus_level" : 32,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true,
    "no_sell" : true
  },
  "icon" : 443,
  "utility" : 84.66666666666666,
  "delve_text" : " \nUsable By: \n- Savage\n \nMagical Bonuses:\n- Parry: 3 pts\n- Strength: 13 pts\n- Dexterity: 15 pts\n- Quickness: 15 pts\n \nBonus to Dexterity attribute bonus cap: 4\nBonus to Quickness attribute bonus cap: 4\nBonus to melee combat speed: 5%\n \nCannot be sold to merchants.\n \nBonus Level: 32\n",
  "slot" : 6,
  "artifact" : false,
  "material" : 0,
  "name" : "Tribal Warrior Cloak",
  "usable_by" : [ 32 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 46916,
  "category" : 5,
  "bonuses" : [ {
    "id" : 8,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 13
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 19,
    "value" : 5,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?