Apprentice Scout Jewel

Jewelry Jewel

Item Details

Utility 6.67
Bonus Level 3
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
Scout

Magical Bonuses

Basic
Strength 4
Dexterity 3
ToA
ToA Overcap - Strength 1

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 3 ]
  },
  "bonus_level" : 3,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Sir Amren" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 115,
  "utility" : 6.666666666666666,
  "delve_text" : " \nUsable By: \n- Scout\n \nMagical Bonuses:\n- Strength: 4 pts\n- Dexterity: 3 pts\n \nBonus to Strength attribute bonus cap: 1\n \nCannot be sold to merchants.\n \nBonus Level: 3\n",
  "slot" : 4,
  "artifact" : false,
  "material" : 0,
  "name" : "Apprentice Scout Jewel",
  "usable_by" : [ 3 ],
  "realm" : 0,
  "id" : 46959,
  "category" : 5,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 1
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?