Assassin Jewel

Jewelry Jewel

Item Details

Utility 79
Bonus Level 28
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
Infiltrator

Magical Bonuses

Basic
Hit Points 24
Constitution 18
Dual Wield 3
Envenom 3
ToA
Toa Style Damage 5%
ToA Overcap - Constitution 3

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 9 ]
  },
  "bonus_level" : 28,
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 115,
  "utility" : 79.0,
  "delve_text" : " \nUsable By: \n- Infiltrator\n \nMagical Bonuses:\n- Dual Wield: 3 pts\n- Envenom: 3 pts\n- Constitution: 18 pts\n- Hits: 24 pts\n \nBonus to Constitution attribute bonus cap: 3\nBonus to style damage: 5%\n \nCannot be sold to merchants.\n \nBonus Level: 28\n",
  "slot" : 4,
  "artifact" : false,
  "material" : 0,
  "name" : "Assassin Jewel",
  "usable_by" : [ 9 ],
  "realm" : 0,
  "id" : 46972,
  "category" : 5,
  "bonuses" : [ {
    "id" : 77,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 117,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 24
  }, {
    "type" : 10,
    "value" : 5,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?