Footsoldier Belt

Jewelry Belt

Item Details

Utility 22
Bonus Level 8
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
Armsman

Magical Bonuses

Basic
Constitution 9
Quickness 6
ToA
Toa Melee Damage 2%
ToA Overcap - Constitution 1

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 2 ]
  },
  "bonus_level" : 8,
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 597,
  "utility" : 22.0,
  "delve_text" : " \nUsable By: \n- Armsman\n \nMagical Bonuses:\n- Constitution: 9 pts\n- Quickness: 6 pts\n \nBonus to Constitution attribute bonus cap: 1\nBonus to melee damage: 2%\n \nCannot be sold to merchants.\n \nBonus Level: 8\n",
  "slot" : 12,
  "artifact" : false,
  "material" : 0,
  "name" : "Footsoldier Belt",
  "usable_by" : [ 2 ],
  "realm" : 0,
  "id" : 46992,
  "category" : 5,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 1
  }, {
    "type" : 8,
    "value" : 2,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?