Chaplain Jewel

Jewelry Jewel

Item Details

Utility 59
Bonus Level 27
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
Friar

Magical Bonuses

Basic
Hit Points 24
Dexterity 18
Constitution 15
Rejuvenation 3
ToA
Toa Heal Bonus 5%
ToA Overcap - Dexterity 3

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 10 ]
  },
  "bonus_level" : 27,
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 115,
  "utility" : 59.0,
  "delve_text" : " \nUsable By: \n- Friar\n \nMagical Bonuses:\n- Rejuvenation: 3 pts\n- Constitution: 15 pts\n- Dexterity: 18 pts\n- Hits: 24 pts\n \nBonus to Dexterity attribute bonus cap: 3\nBonus to healing effectiveness: 5%\n \nCannot be sold to merchants.\n \nBonus Level: 27\n",
  "slot" : 4,
  "artifact" : false,
  "material" : 0,
  "name" : "Chaplain Jewel",
  "usable_by" : [ 10 ],
  "realm" : 0,
  "id" : 47012,
  "category" : 5,
  "bonuses" : [ {
    "id" : 88,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 24
  }, {
    "type" : 16,
    "value" : 5,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?