Greater Chaplain Belt

Jewelry Belt

Item Details

Utility 94
Bonus Level 37
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
Friar

Magical Bonuses

Basic
Hit Points 40
Dexterity 21
Constitution 15
Staff 3
ToA
Toa Melee Damage 5%
Toa Hit Points Cap 40
ToA Overcap - Dexterity 5

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 10 ]
  },
  "bonus_level" : 37,
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 597,
  "utility" : 94.0,
  "delve_text" : " \nUsable By: \n- Friar\n \nMagical Bonuses:\n- Staff: 3 pts\n- Constitution: 15 pts\n- Dexterity: 21 pts\n- Hits: 40 pts\n \nBonus to Dexterity attribute bonus cap: 5\nBonus to melee damage: 5%\nBonus to hit points bonus cap: 40\n \nCannot be sold to merchants.\n \nBonus Level: 37\n",
  "slot" : 12,
  "artifact" : false,
  "material" : 0,
  "name" : "Greater Chaplain Belt",
  "usable_by" : [ 10 ],
  "realm" : 0,
  "id" : 47014,
  "category" : 5,
  "bonuses" : [ {
    "id" : 47,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 8,
    "value" : 5,
    "requirement_id" : 5542
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 29,
    "value" : 40
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?