Sayl's Sturdy Belt

Jewelry Belt

Item Details

Utility 54
Bonus Level 32
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Constitution 15
Body Resist 6%
Spirit Resist 6%
Energy Resist 5%
ToA
ToA Overcap - Constitution 5
Catacombs
Defensive Bonus (PvE) 4

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 32,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Arch Summoner Sayl" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 54.0,
  "delve_text" : " \nMagical Bonuses:\n- Constitution: 15 pts\n- Body: 6%\n- Spirit: 6%\n- Energy: 5%\n- Defensive Bonus: 4% (PvE Only)\n \nLevel Requirement: 50 Level\n \nBonus to Constitution attribute bonus cap: 5\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 40\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 32\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3785,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 2,
  "name" : "Sayl's Sturdy Belt",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 47295,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 49,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?