Siabrian Staff of the Void

Weapon Staff Two Handed

Item Details

Utility 22.67
Bonus Level 17
Dyeable No
Sellable No
Tradeable Yes
Damage Info
DPS 16.2
Speed 4.3
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Intelligence 16
Focus
Void Magic 50
ToA
Toa Power Pool 6%

Primary Ability

Direct Damage Level 50
Charge (30 max)


Raw Item JSON

{
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.2,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 16.2,
    "speed" : 4.3
  },
  "bonus_level" : 17,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Rois" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 468,
  "utility" : 22.666666666666664,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Intelligence: 16 pts\n- Power: 6 % of power pool.\n \nFocus Bonuses:\n- Void Magic: 50 lvls\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 1500\nCasting time:      3.0 sec\nDamage: Energy\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 16.2 Base DPS\n- 4.3 Weapon Speed\n- 100% Quality / 80% Condition\n- Damage Type: Crush\n \n- Effective Damage: 13.0 DPS\n \nCan use item every: 1:00 min\n \nCannot be sold to merchants.\n \nBonus Level: 17\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3735,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 165,
  "artifact" : false,
  "material" : 71,
  "name" : "Siabrian Staff of the Void",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 4779,
  "category" : 1,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 75,
    "type" : 6,
    "value" : 50
  }, {
    "id" : 4,
    "type" : 1,
    "value" : 16
  }, {
    "type" : 34,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?