Signet of Crystalline Moss

Jewelry Ring

Item Details

Utility 32
Bonus Level 23
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 43
Usable By
All Classes

Magical Bonuses

Basic
Strength 12
Quickness 12
ToA
ToA Overcap - Strength 4
ToA Overcap - Quickness 4
Catacombs
Reactionary Style Damage Bonus (PvE) 4

Primary Ability

Health Regen Level 43
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 24756,
  "requirements" : {
    "level_required" : 43
  },
  "bonus_level" : 23,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Frenzied Cave Sprite" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 32.0,
  "delve_text" : " \nMagical Bonuses:\n- Strength: 12 pts\n- Quickness: 12 pts\n- Reactionary Style Damage Bonus: 4% (PvE Only)\n \nLevel Requirement: 43 Level\n \nBonus to Strength attribute bonus cap: 4\nBonus to Quickness attribute bonus cap: 4\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 40\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 23\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 3785,
    "magic_type" : 6,
    "power_level" : 43,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Signet of Crystalline Moss",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 47922,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 54,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?