Sash of Martial Spirits

Jewelry Belt

Item Details

Utility 54
Bonus Level 30
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Constitution 12
Parry 3
Shield 3
ToA
ToA Overcap - Constitution 4
Catacombs
Defensive Bonus (PvE) 4

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37119,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 30,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Hildano" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 54.0,
  "delve_text" : " \nMagical Bonuses:\n- Parry: 3 pts\n- Shield: 3 pts\n- Constitution: 12 pts\n- Hits: 32 pts\n- Defensive Bonus: 4% (PvE Only)\n \nLevel Requirement: 50 Level\n \nBonus to Constitution attribute bonus cap: 4\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nDex/Qui bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 30\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3856,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Sash of Martial Spirits",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 47957,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 8,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 43,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "type" : 49,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?