Belt of Eternal Rest

Jewelry Belt

Item Details

Utility 48
Bonus Level 31
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Acuity 15
ToA
Toa Power Pool 5%
Toa Power Pool Cap 5
ToA Overcap - Acuity 5
Catacombs
Bladeturn Reinforcement 4

Primary Ability

Power Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37119,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 31,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Hubnom" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 48.0,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 15 pts\n- Power: 5 % of power pool.\n- Hits: 32 pts\n- Bladeturn reinforcement: 4% (PvE Only)\n \nLevel Requirement: 50 Level\n \nBonus to acuity attribute bonus cap: 5\nBonus to power bonus cap: 5 (works with both power and power % items)\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: power regen\n \nTarget regenerates power during the duration of the spell.\n \nValue: 3\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 31\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3820,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Belt of Eternal Rest",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 47975,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 34,
    "value" : 5
  }, {
    "type" : 30,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "type" : 50,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_enhancement_power_regen" ]
}
How is utility calculated?