Heretics Vest

Armor Cloth Torso

Item Details

Utility 15
Bonus Level 6
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 25
Base Quality 90%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 12
Quickness 6
Heat Resist 2%
Cold Resist 2%

Raw Item JSON

{
  "sell_value" : 10255,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 90,
    "clamped_armor_factor" : 25,
    "armor_factor" : 25
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Borwyr the Cursed", "bwgan fisherman", "Siemus Tracksniffer", "bwgwl", "wicked cythraul", "Islwyn", "Ifor", "Cursiux princeps", "Scraek", "screeching skeleton", "rusted skeleton", "mercenary soldier", "bandit", "robber", "blighted zombie", "tainted zombie", "tainted river spriteling", "tainted river sprite", "river viper", "rabid small bear", "corrupted pixie", "forest bear", "tainted forest bear", "sylvan goblin whelp", "Grizzletooth", "swamp muck", "ghoul footman", "ghoul knight", "scrawny bogman", "skeleton", "decayed zombie", "river drake hatchling", "wisp ghoul", "impling", "ghostly knight", "phantom knight", "outcast rogue", "bloody-bones", "quicksand", "creeping crud", "swamp slime", "ghoul lord", "wood ogre scourge", "wood ogre berserker", "bogman", "large skeleton", "putrid zombie", "river spriteling", "giant frog", "Dread Lord Aryon", "Undead Knight Fiedel", "bogman gatherer", "bogman fisher", "bogman trapper", "scragling", "scrag", "marsh scrag", "shambler", "mist monster", "bogman grappler", "rotting zombie", "fading spirit", "wandering spirit", "pixie", "dryad", "bogman hunter", "mud golem", "wood ogre seer" ]
    }
  },
  "bonus_level" : 6,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 139,
  "utility" : 15.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Hits: 12 pts\n- Cold: 2%\n- Heat: 2%\n- Quickness: 6 pts\n \n \nArmor Modifiers:\n- 25 Base Factor\n- 0% Absorption\n- 90% Quality / 100% Condition\n \n- Effective Armor:  22 Factor\n \n \nBonus Level: 6\n",
  "slot" : 5,
  "salvage_amount" : 41,
  "artifact" : false,
  "material" : 46,
  "name" : "Heretics Vest",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 48034,
  "category" : 2,
  "bonuses" : [ {
    "type" : 4,
    "value" : 12
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 2
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 2
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 6
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?