Goblin Steel Toed Boots

Armor Studded Feet

Item Details

Utility 20
Bonus Level 16
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 76
Base Quality 97%

Restrictions

Level Required 38
Usable By
All Classes

Magical Bonuses

Basic
Strength 9
Dexterity 6
Spear 2
Catacombs
Evade (PvE) 5

Primary Ability

Dmg-Over-Time Level 38
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 97,
    "clamped_armor_factor" : 76,
    "armor_factor" : 76
  },
  "sell_value" : 18325,
  "requirements" : {
    "level_required" : 38
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Journeyman Marg" ]
    }
  },
  "bonus_level" : 16,
  "icon" : 234,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 20.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Evade: 5% (PvE Only)\n- Strength: 9 pts\n- Dexterity: 6 pts\n- Spear: 2 pts\n \nLevel Requirement: 38 Level\n \n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 43\nTarget: Targeted\nRange: 300\nDuration: 20 sec\nFrequency:      4.0 sec\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 76 Base Factor\n- 19% Absorption\n- 97% Quality / 70% Condition\n \n- Effective Armor:  63 Factor\n \n \nBonus Level: 16\n",
  "slot" : 3,
  "abilities" : [ {
    "spell" : 10891,
    "magic_type" : 2,
    "power_level" : 38,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 5,
  "material" : 10,
  "usable_by" : [ 0 ],
  "name" : "Goblin Steel Toed Boots",
  "realm" : 2,
  "id" : 48526,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "type" : 53,
    "value" : 5
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 26,
    "type" : 2,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?