Choker of Dispute

Jewelry Necklace

Item Details

Utility 60
Bonus Level 30
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Heat Resist 6%
Matter Resist 6%
Body Resist 6%
Spirit Resist 6%
Energy Resist 6%

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 30,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "High Priestess Deliah" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 60.0,
  "delve_text" : " \nMagical Bonuses:\n- Heat: 6%\n- Matter: 6%\n- Body: 6%\n- Spirit: 6%\n- Energy: 6%\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 30\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Choker of Dispute",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 48587,
  "category" : 5,
  "bonuses" : [ {
    "id" : 10,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?