Barbed Boned Bracer

Jewelry Bracer

Item Details

Utility 30
Bonus Level 28
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 15
Dexterity 15
ToA
ToA Overcap - Dexterity 5
Catacombs
Parry (PvE) 5
Reactionary Style Damage Bonus (PvE) 5

Raw Item JSON

{
  "sell_value" : 40056,
  "bonus_level" : 28,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "High Priestess Deliah" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 30.0,
  "delve_text" : " \nMagical Bonuses:\n- Parry: 5% (PvE Only)\n- Dexterity: 15 pts\n- Reactionary Style Damage Bonus: 5% (PvE Only)\n- Strength: 15 pts\n \nBonus to Dexterity attribute bonus cap: 5\n \n \nBonus Level: 28\n",
  "slot" : 13,
  "artifact" : false,
  "material" : 0,
  "name" : "Barbed Boned Bracer",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 48590,
  "category" : 5,
  "bonuses" : [ {
    "type" : 51,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 54,
    "value" : 5
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?