Staff of Prowess

Weapon Staff Two Handed

Item Details

Utility 31
Bonus Level 21
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 14.7
Speed 4.7
Base Quality 98%

Restrictions

Level Required 40
Usable By
Friar

Magical Bonuses

Basic
Dexterity 12
Staff 3
ToA
ToA Overcap - Dexterity 4
Catacombs
To Hit Bonus (PvE) 2

Primary Ability

Lifedrain Level 40
Offensive Proc


Raw Item JSON

{
  "sell_value" : 20668,
  "requirements" : {
    "usable_by" : [ 10 ],
    "level_required" : 40
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 14.7,
    "base_quality" : 98,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 14.7,
    "speed" : 4.7
  },
  "bonus_level" : 21,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Geno" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 567,
  "utility" : 31.0,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Friar\n \nMagical Bonuses:\n- Staff: 3 pts\n- Dexterity: 12 pts\n- To-hit bonus: 2% (PvE Only)\n \nLevel Requirement: 40 Level\n \nBonus to Dexterity attribute bonus cap: 4\n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 52\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 14.7 Base DPS\n- 4.7 Weapon Speed\n- 98% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 10.1 DPS\n \n \nBonus Level: 21\n",
  "abilities" : [ {
    "spell" : 10860,
    "magic_type" : 1,
    "power_level" : 40,
    "position" : 1
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 39,
  "name" : "Staff of Prowess",
  "usable_by" : [ 10 ],
  "realm" : 1,
  "id" : 48602,
  "category" : 1,
  "bonuses" : [ {
    "id" : 47,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 48,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?