Genoite Pendant

Jewelry Necklace

Item Details

Utility 26
Bonus Level 20
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 40
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Constitution 12
Acuity 12
Catacombs
Bladeturn Reinforcement 4

Primary Ability

Improved Stat Enhancement Level 40
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 20668,
  "requirements" : {
    "level_required" : 40
  },
  "bonus_level" : 20,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Geno" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 26.0,
  "delve_text" : " \nMagical Bonuses:\n- Hits: 40 pts\n- Acuity: 12 pts\n- Constitution: 12 pts\n- Bladeturn reinforcement: 4% (PvE Only)\n \nLevel Requirement: 40 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nStr/Con bonus: 60\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 20\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10852,
    "magic_type" : 6,
    "power_level" : 40,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Genoite Pendant",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 48605,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 12
  }, {
    "type" : 50,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?