Genoite Girdle

Jewelry Belt

Item Details

Utility 30
Bonus Level 23
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 40
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
ToA
Toa Power Pool 5%
Toa Power Pool Cap 5
Catacombs
Defensive Bonus (PvE) 4

Primary Ability

Improved Stat Enhancement Level 40
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 20668,
  "requirements" : {
    "level_required" : 40
  },
  "bonus_level" : 23,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Geno" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 30.0,
  "delve_text" : " \nMagical Bonuses:\n- Hits: 40 pts\n- Power: 5 % of power pool.\n- Defensive Bonus: 4% (PvE Only)\n \nLevel Requirement: 40 Level\n \nBonus to power bonus cap: 5 (works with both power and power % items)\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nAcuity bonus: 60\nTarget: Self\nDuration: 10:00 min\nCasting time:      2.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 23\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10851,
    "magic_type" : 6,
    "power_level" : 40,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Genoite Girdle",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 48606,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 34,
    "value" : 5
  }, {
    "type" : 30,
    "value" : 5
  }, {
    "type" : 49,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?