Charn's Churlish Sleeves

Armor Studded Arms

Item Details

Utility 26
Bonus Level 24
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 94
Base Quality 98%

Restrictions

Level Required 47
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Dexterity 12
Constitution 12
Catacombs
Death Experience Loss Reduction 16
Piece Ablative (PvE) 4

Primary Ability

Lifedrain Level 47
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 98,
    "clamped_armor_factor" : 94,
    "armor_factor" : 94
  },
  "sell_value" : 31490,
  "requirements" : {
    "level_required" : 47
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Charn" ]
    }
  },
  "bonus_level" : 24,
  "icon" : 385,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 26.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Hits: 40 pts\n- Dexterity: 12 pts\n- Constitution: 12 pts\n- Death Experience Loss Reduction: 16%\n- Piece Ablative: 4% (PvE Only)\n \nLevel Requirement: 47 Level\n \n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 52\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Cold\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 94 Base Factor\n- 19% Absorption\n- 98% Quality / 70% Condition\n \n- Effective Armor:  79 Factor\n \n \nBonus Level: 24\n",
  "slot" : 8,
  "abilities" : [ {
    "spell" : 10876,
    "magic_type" : 2,
    "power_level" : 47,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 10,
  "material" : 74,
  "usable_by" : [ 0 ],
  "name" : "Charn's Churlish Sleeves",
  "realm" : 3,
  "id" : 48617,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 12
  }, {
    "type" : 44,
    "value" : 16
  }, {
    "type" : 42,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?