Numinous Gloves of Numsi

Armor Leather Hands

Item Details

Utility 36
Bonus Level 26
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 100
Base Quality 99%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Dexterity 12
Quickness 12
Energy Resist 5%
Catacombs
Evade (PvE) 3
Defensive Bonus (PvE) 3

Primary Ability

Lifedrain Level 49
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 99,
    "clamped_armor_factor" : 100,
    "armor_factor" : 100
  },
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Numsi" ]
    }
  },
  "bonus_level" : 26,
  "icon" : 2771,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 36.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Dexterity: 12 pts\n- Quickness: 12 pts\n- Hits: 40 pts\n- Energy: 5%\n- Evade: 3% (PvE Only)\n- Defensive Bonus: 3% (PvE Only)\n \nLevel Requirement: 49 Level\n \n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 65\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Cold\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 100 Base Factor\n- 10% Absorption\n- 99% Quality / 70% Condition\n \n- Effective Armor:  77 Factor\n \n \nBonus Level: 26\n",
  "slot" : 2,
  "abilities" : [ {
    "spell" : 3834,
    "magic_type" : 2,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 12,
  "material" : 70,
  "usable_by" : [ 0 ],
  "name" : "Numinous Gloves of Numsi",
  "realm" : 3,
  "id" : 48624,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 12
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 53,
    "value" : 3
  }, {
    "type" : 49,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?