Bow of Haunted Visions

Weapon Longbow Two Handed

Item Details

Utility 47
Bonus Level 32
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.2
Speed 5.5
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 18
All Archery 4
ToA
ToA Overcap - Dexterity 5
Arcane Siphon 1%
Catacombs
Death Experience Loss Reduction 12
Negative Effect Duration Reduction (PvE) 4

Primary Ability

Direct Damage Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.2,
    "base_quality" : 100,
    "range" : 1760,
    "two_handed" : 1,
    "skill_used" : 90,
    "clamped_dps" : 16.2,
    "speed" : 5.5
  },
  "bonus_level" : 32,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Hulner" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 570,
  "utility" : 47.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL archery skills: 4 pts\n- Dexterity: 18 pts\n- Death Experience Loss Reduction: 12%\n- Negative effect duration reduction: 4% (PvE Only)\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 5\nArcane Siphon: 1% chance to cast a spell or fire a bow without expending energy.\n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 2500\nCasting time:      2.0 sec\nDamage: Heat\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.2 Base DPS\n- 5.5 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n- Base Range: 1760\n \n- Effective Damage: 11.3 DPS\n \n \nBonus Level: 32\n",
  "abilities" : [ {
    "spell" : 9625,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 71,
  "name" : "Bow of Haunted Visions",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 48639,
  "category" : 1,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 44,
    "value" : 12
  }, {
    "type" : 46,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 35,
    "value" : 1
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?