Shield of Entrancing Reverie

Shield Small Shield

Item Details

Utility 54
Bonus Level 34
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 2.9

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Strength 12
Dexterity 15
Shield 4
ToA
ToA Overcap - Strength 4
ToA Overcap - Dexterity 4
Catacombs
Block (PvE) 4

Primary Ability

Direct Damage Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "dps" : 16.5,
    "shield_size" : 1,
    "speed" : 2.9,
    "clamped_dps" : 16.5
  },
  "bonus_level" : 34,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Kjellor" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 59,
  "utility" : 54.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Shield: 4 pts\n- Dexterity: 15 pts\n- Strength: 12 pts\n- Block: 4% (PvE Only)\n \nLevel Requirement: 49 Level\n \nBonus to Dexterity attribute bonus cap: 4\nBonus to Strength attribute bonus cap: 4\n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 1500\nCasting time:      4.0 sec\nDamage: Energy\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 16.5 Base DPS\n- 2.9 Shield Speed\n \n \nBonus Level: 34\n",
  "abilities" : [ {
    "spell" : 3728,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 69,
  "name" : "Shield of Entrancing Reverie",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 48645,
  "category" : 3,
  "bonuses" : [ {
    "id" : 43,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 52,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?