Bow of Labyrinthine Corridors

Weapon Recurve Bow Two Handed

Item Details

Utility 52.67
Bonus Level 24
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 5.2
Base Quality 100%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 19
All Archery 3
ToA
Arcane Siphon 5%
Catacombs
Death Experience Loss Reduction 16
Negative Effect Duration Reduction (PvE) 4

Primary Ability

Direct Damage Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "range" : 1600,
    "two_handed" : 1,
    "skill_used" : 113,
    "clamped_dps" : 16.5,
    "speed" : 5.2
  },
  "bonus_level" : 24,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Queen's Viceroy" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 570,
  "utility" : 52.666666666666664,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL archery skills: 3 pts\n- Dexterity: 19 pts\n- Death Experience Loss Reduction: 16%\n- Negative effect duration reduction: 4% (PvE Only)\n \nLevel Requirement: 49 Level\n \nArcane Siphon: 5% chance to cast a spell or fire a bow without expending energy.\n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 2500\nCasting time:      2.0 sec\nDamage: Energy\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 5.2 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n- Base Range: 1600\n \n- Effective Damage: 11.6 DPS\n \n \nBonus Level: 24\n",
  "abilities" : [ {
    "spell" : 9627,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 71,
  "name" : "Bow of Labyrinthine Corridors",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 48691,
  "category" : 1,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 19
  }, {
    "type" : 44,
    "value" : 16
  }, {
    "id" : 1,
    "type" : 35,
    "value" : 5
  }, {
    "type" : 46,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?