Spear of Labyrinthine Corridors

Weapon Celtic Spear Two Handed

Item Details

Utility 35
Bonus Level 29
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 4.9
Base Quality 100%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Strength 15
Quickness 15
Celtic Spear 3
Catacombs
Death Experience Loss Reduction 16
Reactionary Style Damage Bonus (PvE) 4
Style Cost Reduction (PvE) 3

Primary Ability

Dmg-Over-Time Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 112,
    "clamped_dps" : 16.5,
    "speed" : 4.9
  },
  "bonus_level" : 29,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Queen's Viceroy" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 477,
  "utility" : 35.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Celtic Spear: 3 pts\n- Strength: 15 pts\n- Quickness: 15 pts\n- Death Experience Loss Reduction: 16%\n- Reactionary Style Damage Bonus: 4% (PvE Only)\n- Style Cost Reduction: 3 pts (PvE Only)\n \nLevel Requirement: 49 Level\n \n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 64\nTarget: Targeted\nRange: 1500\nDuration: 20 sec\nFrequency:      5.0 sec\nPower cost: 52\nCasting time: instant\nDamage: Heat\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.9 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 11.6 DPS\n \n \nBonus Level: 29\n",
  "abilities" : [ {
    "spell" : 3773,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 67,
  "name" : "Spear of Labyrinthine Corridors",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 48693,
  "category" : 1,
  "bonuses" : [ {
    "id" : 112,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 44,
    "value" : 16
  }, {
    "type" : 54,
    "value" : 4
  }, {
    "type" : 47,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?