Torn Sleeves of Restraint

Armor Cloth Arms

Item Details

Utility 59
Bonus Level 32
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 51
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 44
Dexterity 21
All Casting 2
ToA
Toa Power Pool 5%
ToA Overcap - Dexterity 7

Primary Ability

Improved Stat Decrease Level 50
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 100,
    "clamped_armor_factor" : 51,
    "armor_factor" : 51
  },
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Narg the Insane" ]
    }
  },
  "bonus_level" : 32,
  "icon" : 2762,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 59.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Dexterity: 21 pts\n- Hits: 44 pts\n- Power: 5 % of power pool.\n- ALL magic skills: 2 pts\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 7\n \nMagical Ability:\nFunction: improved stat decrease\n \nDecreases the target's listed stat(s).\n \nDex/Qui decrease: 56\nTarget: Targeted\nRange: 300\nDuration: 1:00 min\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 51 Base Factor\n- 0% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  35 Factor\n \n \nBonus Level: 32\n",
  "slot" : 8,
  "abilities" : [ {
    "spell" : 3846,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 36,
  "material" : 72,
  "usable_by" : [ 0 ],
  "name" : "Torn Sleeves of Restraint ",
  "realm" : 3,
  "id" : 49130,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 7
  }, {
    "type" : 4,
    "value" : 44
  }, {
    "type" : 34,
    "value" : 5
  }, {
    "id" : 303,
    "type" : 2,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_ntwostat" ]
}
How is utility calculated?