Aristocratic Sword

Weapon Blades

Item Details

Utility 11
Bonus Level 9
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 6.9
Speed 3.6
Base Quality 96%

Restrictions

Level Required 19
Usable By
All Classes

Magical Bonuses

Basic
Strength 9
Blades 1
Catacombs
Style Cost Reduction (PvE) 2
To Hit Bonus (PvE) 1

Primary Ability

Dmg-Over-Time Level 19
Offensive Proc


Raw Item JSON

{
  "sell_value" : 2890,
  "requirements" : {
    "level_required" : 19
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 6.9,
    "base_quality" : 96,
    "two_handed" : 0,
    "skill_used" : 101,
    "clamped_dps" : 6.9,
    "speed" : 3.6
  },
  "bonus_level" : 9,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Prince Breandan" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 446,
  "utility" : 11.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Blades: 1 pts\n- Strength: 9 pts\n- Style Cost Reduction: 2 pts (PvE Only)\n- To-hit bonus: 1% (PvE Only)\n \nLevel Requirement: 19 Level\n \n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 16\nTarget: Targeted\nRange: 300\nDuration: 20 sec\nFrequency:      4.0 sec\nCasting time: instant\nDamage: Energy\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 6.9 Base DPS\n- 3.6 Weapon Speed\n- 96% Quality / 70% Condition\n- Damage Type: Slash\n \n- Effective Damage: 4.6 DPS\n \n \nBonus Level: 9\n",
  "abilities" : [ {
    "spell" : 10895,
    "magic_type" : 1,
    "power_level" : 19,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 61,
  "name" : "Aristocratic Sword",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 49207,
  "category" : 1,
  "bonuses" : [ {
    "id" : 101,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 9
  }, {
    "type" : 47,
    "value" : 2
  }, {
    "type" : 48,
    "value" : 1
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?