Stately Elven Necklace

Jewelry Necklace

Item Details

Utility 18
Bonus Level 10
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 20
Usable By
All Classes

Magical Bonuses

Basic
Strength 12
Parry 1
Shield 1
Catacombs
Reactionary Style Damage Bonus (PvE) 3

Primary Ability

Armor Factor Buff Level 20
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 3353,
  "requirements" : {
    "level_required" : 20
  },
  "bonus_level" : 10,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Princess Aislinn" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 18.0,
  "delve_text" : " \nMagical Bonuses:\n- Parry: 1 pts\n- Shield: 1 pts\n- Strength: 12 pts\n- Reactionary Style Damage Bonus: 3% (PvE Only)\n \nLevel Requirement: 20 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 35\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 10\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10167,
    "magic_type" : 6,
    "power_level" : 20,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Stately Elven Necklace",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 49213,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 8,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 43,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 12
  }, {
    "type" : 54,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?