Band of Elven Princes

Jewelry Ring

Item Details

Utility 13
Bonus Level 9
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 22
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 20
Dexterity 6
Acuity 6
Catacombs
To Hit Bonus (PvE) 1

Primary Ability

Armor Factor Buff Level 22
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 4105,
  "requirements" : {
    "level_required" : 22
  },
  "bonus_level" : 9,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Crown Prince Fiach" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 13.0,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 6 pts\n- Dexterity: 6 pts\n- Hits: 20 pts\n- To-hit bonus: 1% (PvE Only)\n \nLevel Requirement: 22 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 35\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 9\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10167,
    "magic_type" : 6,
    "power_level" : 22,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Band of Elven Princes",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 49222,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 6
  }, {
    "type" : 4,
    "value" : 20
  }, {
    "type" : 48,
    "value" : 1
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?