Atrocious Arachnid Greave

Weapon Hand to Hand Offhand

Item Details

Utility 24.67
Bonus Level 24
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 15.6
Speed 3.3
Base Quality 99%

Restrictions

Level Required 45
Usable By
All Classes

Magical Bonuses

Basic
Strength 12
Quickness 10
Hand to Hand 2
Catacombs
Reactionary Style Damage Bonus (PvE) 4
Evade (PvE) 4
Parry (PvE) 4

Primary Ability

Lifedrain Level 45
Offensive Proc


Raw Item JSON

{
  "sell_value" : 33443,
  "requirements" : {
    "level_required" : 45
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 1,
    "dps" : 15.6,
    "base_quality" : 99,
    "two_handed" : 0,
    "skill_used" : 124,
    "clamped_dps" : 15.6,
    "speed" : 3.3
  },
  "bonus_level" : 24,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Matlal Grymherre" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 959,
  "utility" : 24.666666666666664,
  "delve_text" : " \nMagical Bonuses:\n- Hand to Hand: 2 pts\n- Strength: 12 pts\n- Quickness: 10 pts\n- Reactionary Style Damage Bonus: 4% (PvE Only)\n- Evade: 4% (PvE Only)\n- Parry: 4% (PvE Only)\n \nLevel Requirement: 45 Level\n \n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 58\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Cold\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 15.6 Base DPS\n- 3.3 Weapon Speed\n- 99% Quality / 70% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 10.8 DPS\n \n \nBonus Level: 24\n",
  "abilities" : [ {
    "spell" : 10869,
    "magic_type" : 1,
    "power_level" : 45,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 69,
  "name" : "Atrocious Arachnid Greave",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 49237,
  "category" : 1,
  "bonuses" : [ {
    "id" : 124,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 10
  }, {
    "type" : 54,
    "value" : 4
  }, {
    "type" : 53,
    "value" : 4
  }, {
    "type" : 51,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?