Scythe of Despairing Souls

Weapon Scythe Two Handed

Item Details

Utility 31
Bonus Level 28
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 4.3
Base Quality 99%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Strength 12
Scythe 3
ToA
ToA Overcap - Strength 4
Catacombs
Parry (PvE) 4
Reactionary Style Damage Bonus (PvE) 4
Style Cost Reduction (PvE) 3

Primary Ability

Lifedrain Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 99,
    "two_handed" : 1,
    "skill_used" : 125,
    "clamped_dps" : 16.5,
    "speed" : 4.3
  },
  "bonus_level" : 28,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Manicom" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 929,
  "utility" : 31.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Scythe: 3 pts\n- Strength: 12 pts\n- Parry: 4% (PvE Only)\n- Reactionary Style Damage Bonus: 4% (PvE Only)\n- Style Cost Reduction: 3 pts (PvE Only)\n \nLevel Requirement: 49 Level\n \nBonus to Strength attribute bonus cap: 4\n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 65\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Cold\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.3 Weapon Speed\n- 99% Quality / 70% Condition\n- Damage Type: Slash\n \n- Effective Damage: 11.4 DPS\n \n \nBonus Level: 28\n",
  "abilities" : [ {
    "spell" : 3834,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 67,
  "name" : "Scythe of Despairing Souls",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 49244,
  "category" : 1,
  "bonuses" : [ {
    "id" : 125,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 51,
    "value" : 4
  }, {
    "type" : 54,
    "value" : 4
  }, {
    "type" : 47,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?